UnityEngine.UnityWebRequestTextureModule.xml 3.5 KB

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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <doc>
  3. <members>
  4. <assembly>
  5. <name>UnityEngine.UnityWebRequestTextureModule</name>
  6. </assembly>
  7. <member name="T:UnityEngine.Networking.DownloadHandlerTexture">
  8. <summary>
  9. <para>A DownloadHandler subclass specialized for downloading images for use as Texture objects.</para>
  10. </summary>
  11. </member>
  12. <member name="P:UnityEngine.Networking.DownloadHandlerTexture.texture">
  13. <summary>
  14. <para>Returns the downloaded Texture, or null. (Read Only)</para>
  15. </summary>
  16. </member>
  17. <member name="M:UnityEngine.Networking.DownloadHandlerTexture.#ctor">
  18. <summary>
  19. <para>Default constructor.</para>
  20. </summary>
  21. </member>
  22. <member name="M:UnityEngine.Networking.DownloadHandlerTexture.#ctor(System.Boolean)">
  23. <summary>
  24. <para>Constructor, allows TextureImporter.isReadable property to be set.</para>
  25. </summary>
  26. <param name="readable">Value to set for TextureImporter.isReadable.</param>
  27. </member>
  28. <member name="M:UnityEngine.Networking.DownloadHandlerTexture.GetContent(UnityEngine.Networking.UnityWebRequest)">
  29. <summary>
  30. <para>Returns the downloaded Texture, or null.</para>
  31. </summary>
  32. <param name="www">A finished UnityWebRequest object with DownloadHandlerTexture attached.</param>
  33. <returns>
  34. <para>The same as DownloadHandlerTexture.texture</para>
  35. </returns>
  36. </member>
  37. <member name="M:UnityEngine.Networking.DownloadHandlerTexture.GetData">
  38. <summary>
  39. <para>Called by DownloadHandler.data. Returns a copy of the downloaded image data as raw bytes.</para>
  40. </summary>
  41. <returns>
  42. <para>A copy of the downloaded data.</para>
  43. </returns>
  44. </member>
  45. <member name="T:UnityEngine.Networking.UnityWebRequestTexture">
  46. <summary>
  47. <para>Helpers for downloading image files into Textures using UnityWebRequest.</para>
  48. </summary>
  49. </member>
  50. <member name="M:UnityEngine.Networking.UnityWebRequestTexture.GetTexture(System.String)">
  51. <summary>
  52. <para>Create a UnityWebRequest intended to download an image via HTTP GET and create a Texture based on the retrieved data.</para>
  53. </summary>
  54. <param name="uri">The URI of the image to download.</param>
  55. <param name="nonReadable">If true, the texture's raw data will not be accessible to script. This can conserve memory. Default: false.</param>
  56. <returns>
  57. <para>A UnityWebRequest properly configured to download an image and convert it to a Texture.</para>
  58. </returns>
  59. </member>
  60. <member name="M:UnityEngine.Networking.UnityWebRequestTexture.GetTexture(System.String,System.Boolean)">
  61. <summary>
  62. <para>Create a UnityWebRequest intended to download an image via HTTP GET and create a Texture based on the retrieved data.</para>
  63. </summary>
  64. <param name="uri">The URI of the image to download.</param>
  65. <param name="nonReadable">If true, the texture's raw data will not be accessible to script. This can conserve memory. Default: false.</param>
  66. <returns>
  67. <para>A UnityWebRequest properly configured to download an image and convert it to a Texture.</para>
  68. </returns>
  69. </member>
  70. <member name="A:UnityEngine.UnityWebRequestTextureModule">
  71. <summary>
  72. <para>The UnityWebRequestAudio module provides the DownloadHandlerTexture class to use UnityWebRequest to download Textures.</para>
  73. </summary>
  74. </member>
  75. </members>
  76. </doc>