CardSub.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_SourcePrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1348467818511188}
  13. m_IsPrefabAsset: 1
  14. --- !u!1 &1213047902691808
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_CorrespondingSourceObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 6
  20. m_Component:
  21. - component: {fileID: 224769039893952066}
  22. - component: {fileID: 222710842615593962}
  23. - component: {fileID: 114811957487667248}
  24. m_Layer: 5
  25. m_Name: Tenacity
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!1 &1348467818511188
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_CorrespondingSourceObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 6
  37. m_Component:
  38. - component: {fileID: 224042711834452300}
  39. - component: {fileID: 222464304049397348}
  40. - component: {fileID: 114540895464104218}
  41. - component: {fileID: 61163113485762660}
  42. m_Layer: 5
  43. m_Name: CardSub
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!1 &1455656236965432
  50. GameObject:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInternal: {fileID: 100100000}
  54. serializedVersion: 6
  55. m_Component:
  56. - component: {fileID: 224428727819721792}
  57. - component: {fileID: 222280825183106738}
  58. - component: {fileID: 114783492234031432}
  59. m_Layer: 5
  60. m_Name: Face
  61. m_TagString: Untagged
  62. m_Icon: {fileID: 0}
  63. m_NavMeshLayer: 0
  64. m_StaticEditorFlags: 0
  65. m_IsActive: 1
  66. --- !u!1 &1545388917603986
  67. GameObject:
  68. m_ObjectHideFlags: 0
  69. m_CorrespondingSourceObject: {fileID: 0}
  70. m_PrefabInternal: {fileID: 100100000}
  71. serializedVersion: 6
  72. m_Component:
  73. - component: {fileID: 224451701754652408}
  74. - component: {fileID: 222901476450011306}
  75. - component: {fileID: 114496109759539180}
  76. m_Layer: 5
  77. m_Name: Cost
  78. m_TagString: Untagged
  79. m_Icon: {fileID: 0}
  80. m_NavMeshLayer: 0
  81. m_StaticEditorFlags: 0
  82. m_IsActive: 1
  83. --- !u!1 &1764586092825536
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInternal: {fileID: 100100000}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 224379702070851096}
  91. - component: {fileID: 222634311126450330}
  92. - component: {fileID: 114378956560085350}
  93. m_Layer: 5
  94. m_Name: Desc
  95. m_TagString: Untagged
  96. m_Icon: {fileID: 0}
  97. m_NavMeshLayer: 0
  98. m_StaticEditorFlags: 0
  99. m_IsActive: 1
  100. --- !u!61 &61163113485762660
  101. BoxCollider2D:
  102. m_ObjectHideFlags: 1
  103. m_CorrespondingSourceObject: {fileID: 0}
  104. m_PrefabInternal: {fileID: 100100000}
  105. m_GameObject: {fileID: 1348467818511188}
  106. m_Enabled: 1
  107. m_Density: 1
  108. m_Material: {fileID: 0}
  109. m_IsTrigger: 0
  110. m_UsedByEffector: 0
  111. m_UsedByComposite: 0
  112. m_Offset: {x: 0, y: 75}
  113. m_SpriteTilingProperty:
  114. border: {x: 0, y: 0, z: 0, w: 0}
  115. pivot: {x: 0, y: 0}
  116. oldSize: {x: 0, y: 0}
  117. newSize: {x: 0, y: 0}
  118. adaptiveTilingThreshold: 0
  119. drawMode: 0
  120. adaptiveTiling: 0
  121. m_AutoTiling: 0
  122. serializedVersion: 2
  123. m_Size: {x: 100, y: 150}
  124. m_EdgeRadius: 0
  125. --- !u!114 &114378956560085350
  126. MonoBehaviour:
  127. m_ObjectHideFlags: 1
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInternal: {fileID: 100100000}
  130. m_GameObject: {fileID: 1764586092825536}
  131. m_Enabled: 1
  132. m_EditorHideFlags: 0
  133. m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  134. m_Name:
  135. m_EditorClassIdentifier:
  136. m_Material: {fileID: 0}
  137. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  138. m_RaycastTarget: 1
  139. m_OnCullStateChanged:
  140. m_PersistentCalls:
  141. m_Calls: []
  142. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  143. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  144. m_FontData:
  145. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  146. m_FontSize: 12
  147. m_FontStyle: 0
  148. m_BestFit: 0
  149. m_MinSize: 0
  150. m_MaxSize: 40
  151. m_Alignment: 0
  152. m_AlignByGeometry: 0
  153. m_RichText: 1
  154. m_HorizontalOverflow: 0
  155. m_VerticalOverflow: 0
  156. m_LineSpacing: 1
  157. m_Text:
  158. --- !u!114 &114496109759539180
  159. MonoBehaviour:
  160. m_ObjectHideFlags: 1
  161. m_CorrespondingSourceObject: {fileID: 0}
  162. m_PrefabInternal: {fileID: 100100000}
  163. m_GameObject: {fileID: 1545388917603986}
  164. m_Enabled: 1
  165. m_EditorHideFlags: 0
  166. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  167. m_Name:
  168. m_EditorClassIdentifier:
  169. m_Material: {fileID: 0}
  170. m_Color: {r: 1, g: 1, b: 1, a: 1}
  171. m_RaycastTarget: 1
  172. m_OnCullStateChanged:
  173. m_PersistentCalls:
  174. m_Calls: []
  175. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  176. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  177. m_Sprite: {fileID: 21300000, guid: ea4b9ae3a93914a92ab420f97bb8d0c3, type: 3}
  178. m_Type: 0
  179. m_PreserveAspect: 0
  180. m_FillCenter: 1
  181. m_FillMethod: 4
  182. m_FillAmount: 1
  183. m_FillClockwise: 1
  184. m_FillOrigin: 0
  185. --- !u!114 &114540895464104218
  186. MonoBehaviour:
  187. m_ObjectHideFlags: 1
  188. m_CorrespondingSourceObject: {fileID: 0}
  189. m_PrefabInternal: {fileID: 100100000}
  190. m_GameObject: {fileID: 1348467818511188}
  191. m_Enabled: 1
  192. m_EditorHideFlags: 0
  193. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  194. m_Name:
  195. m_EditorClassIdentifier:
  196. m_Material: {fileID: 0}
  197. m_Color: {r: 1, g: 1, b: 1, a: 1}
  198. m_RaycastTarget: 1
  199. m_OnCullStateChanged:
  200. m_PersistentCalls:
  201. m_Calls: []
  202. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  203. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  204. m_Sprite: {fileID: 21300000, guid: b42b185b6e6b6488b843770b7a989656, type: 3}
  205. m_Type: 0
  206. m_PreserveAspect: 0
  207. m_FillCenter: 1
  208. m_FillMethod: 4
  209. m_FillAmount: 1
  210. m_FillClockwise: 1
  211. m_FillOrigin: 0
  212. --- !u!114 &114783492234031432
  213. MonoBehaviour:
  214. m_ObjectHideFlags: 1
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInternal: {fileID: 100100000}
  217. m_GameObject: {fileID: 1455656236965432}
  218. m_Enabled: 1
  219. m_EditorHideFlags: 0
  220. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  221. m_Name:
  222. m_EditorClassIdentifier:
  223. m_Material: {fileID: 0}
  224. m_Color: {r: 1, g: 1, b: 1, a: 1}
  225. m_RaycastTarget: 1
  226. m_OnCullStateChanged:
  227. m_PersistentCalls:
  228. m_Calls: []
  229. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  230. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  231. m_Sprite: {fileID: 21300000, guid: 5a9f9c155e0d4478ca33ad7761e97777, type: 3}
  232. m_Type: 0
  233. m_PreserveAspect: 0
  234. m_FillCenter: 1
  235. m_FillMethod: 4
  236. m_FillAmount: 1
  237. m_FillClockwise: 1
  238. m_FillOrigin: 0
  239. --- !u!114 &114811957487667248
  240. MonoBehaviour:
  241. m_ObjectHideFlags: 1
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInternal: {fileID: 100100000}
  244. m_GameObject: {fileID: 1213047902691808}
  245. m_Enabled: 1
  246. m_EditorHideFlags: 0
  247. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  248. m_Name:
  249. m_EditorClassIdentifier:
  250. m_Material: {fileID: 0}
  251. m_Color: {r: 1, g: 1, b: 1, a: 1}
  252. m_RaycastTarget: 1
  253. m_OnCullStateChanged:
  254. m_PersistentCalls:
  255. m_Calls: []
  256. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  257. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  258. m_Sprite: {fileID: 21300000, guid: 3d2d546ce6d6e42eab36aea8071fcd6e, type: 3}
  259. m_Type: 0
  260. m_PreserveAspect: 0
  261. m_FillCenter: 1
  262. m_FillMethod: 4
  263. m_FillAmount: 1
  264. m_FillClockwise: 1
  265. m_FillOrigin: 0
  266. --- !u!222 &222280825183106738
  267. CanvasRenderer:
  268. m_ObjectHideFlags: 1
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInternal: {fileID: 100100000}
  271. m_GameObject: {fileID: 1455656236965432}
  272. m_CullTransparentMesh: 0
  273. --- !u!222 &222464304049397348
  274. CanvasRenderer:
  275. m_ObjectHideFlags: 1
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInternal: {fileID: 100100000}
  278. m_GameObject: {fileID: 1348467818511188}
  279. m_CullTransparentMesh: 0
  280. --- !u!222 &222634311126450330
  281. CanvasRenderer:
  282. m_ObjectHideFlags: 1
  283. m_CorrespondingSourceObject: {fileID: 0}
  284. m_PrefabInternal: {fileID: 100100000}
  285. m_GameObject: {fileID: 1764586092825536}
  286. m_CullTransparentMesh: 0
  287. --- !u!222 &222710842615593962
  288. CanvasRenderer:
  289. m_ObjectHideFlags: 1
  290. m_CorrespondingSourceObject: {fileID: 0}
  291. m_PrefabInternal: {fileID: 100100000}
  292. m_GameObject: {fileID: 1213047902691808}
  293. m_CullTransparentMesh: 0
  294. --- !u!222 &222901476450011306
  295. CanvasRenderer:
  296. m_ObjectHideFlags: 1
  297. m_CorrespondingSourceObject: {fileID: 0}
  298. m_PrefabInternal: {fileID: 100100000}
  299. m_GameObject: {fileID: 1545388917603986}
  300. m_CullTransparentMesh: 0
  301. --- !u!224 &224042711834452300
  302. RectTransform:
  303. m_ObjectHideFlags: 1
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInternal: {fileID: 100100000}
  306. m_GameObject: {fileID: 1348467818511188}
  307. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  308. m_LocalPosition: {x: 0, y: 0, z: 0}
  309. m_LocalScale: {x: 1, y: 1, z: 1}
  310. m_Children:
  311. - {fileID: 224428727819721792}
  312. - {fileID: 224769039893952066}
  313. - {fileID: 224451701754652408}
  314. - {fileID: 224379702070851096}
  315. m_Father: {fileID: 0}
  316. m_RootOrder: 0
  317. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  318. m_AnchorMin: {x: 0.5, y: 0}
  319. m_AnchorMax: {x: 0.5, y: 0}
  320. m_AnchoredPosition: {x: 35, y: 104}
  321. m_SizeDelta: {x: 113.1, y: 154.5}
  322. m_Pivot: {x: 0.5, y: 0}
  323. --- !u!224 &224379702070851096
  324. RectTransform:
  325. m_ObjectHideFlags: 1
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInternal: {fileID: 100100000}
  328. m_GameObject: {fileID: 1764586092825536}
  329. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  330. m_LocalPosition: {x: 0, y: 0, z: 0}
  331. m_LocalScale: {x: 1, y: 1, z: 1}
  332. m_Children: []
  333. m_Father: {fileID: 224042711834452300}
  334. m_RootOrder: 3
  335. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  336. m_AnchorMin: {x: 0.17881058, y: 0.08}
  337. m_AnchorMax: {x: 0.8652423, y: 0.28300002}
  338. m_AnchoredPosition: {x: 0.000011444092, y: 0}
  339. m_SizeDelta: {x: 0.000022888, y: 0}
  340. m_Pivot: {x: 0.5, y: 0.5}
  341. --- !u!224 &224428727819721792
  342. RectTransform:
  343. m_ObjectHideFlags: 1
  344. m_CorrespondingSourceObject: {fileID: 0}
  345. m_PrefabInternal: {fileID: 100100000}
  346. m_GameObject: {fileID: 1455656236965432}
  347. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  348. m_LocalPosition: {x: 0, y: 0, z: 0}
  349. m_LocalScale: {x: 1, y: 1, z: 1}
  350. m_Children: []
  351. m_Father: {fileID: 224042711834452300}
  352. m_RootOrder: 0
  353. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  354. m_AnchorMin: {x: 0, y: 0}
  355. m_AnchorMax: {x: 1, y: 1}
  356. m_AnchoredPosition: {x: 0, y: 0}
  357. m_SizeDelta: {x: 0, y: 0}
  358. m_Pivot: {x: 0.5, y: 0.5}
  359. --- !u!224 &224451701754652408
  360. RectTransform:
  361. m_ObjectHideFlags: 1
  362. m_CorrespondingSourceObject: {fileID: 0}
  363. m_PrefabInternal: {fileID: 100100000}
  364. m_GameObject: {fileID: 1545388917603986}
  365. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  366. m_LocalPosition: {x: 0, y: 0, z: 0}
  367. m_LocalScale: {x: 1, y: 1, z: 1}
  368. m_Children: []
  369. m_Father: {fileID: 224042711834452300}
  370. m_RootOrder: 2
  371. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  372. m_AnchorMin: {x: 0, y: 0}
  373. m_AnchorMax: {x: 1, y: 1}
  374. m_AnchoredPosition: {x: 0, y: 0}
  375. m_SizeDelta: {x: 0, y: 0}
  376. m_Pivot: {x: 0.5, y: 0.5}
  377. --- !u!224 &224769039893952066
  378. RectTransform:
  379. m_ObjectHideFlags: 1
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInternal: {fileID: 100100000}
  382. m_GameObject: {fileID: 1213047902691808}
  383. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  384. m_LocalPosition: {x: 0, y: 0, z: 0}
  385. m_LocalScale: {x: 1, y: 1, z: 1}
  386. m_Children: []
  387. m_Father: {fileID: 224042711834452300}
  388. m_RootOrder: 1
  389. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  390. m_AnchorMin: {x: 0, y: 0}
  391. m_AnchorMax: {x: 1, y: 1}
  392. m_AnchoredPosition: {x: 0, y: 0}
  393. m_SizeDelta: {x: 0, y: 0}
  394. m_Pivot: {x: 0.5, y: 0.5}