OperatePanelManager.cs 583 B

123456789101112131415161718192021222324252627
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using FSEvent;
  5. public class OperatePanelManager : MonoBehaviour {
  6. // Use this for initialization
  7. void Start () {
  8. }
  9. // Update is called once per frame
  10. void Update () {
  11. }
  12. /*
  13. * 结束回合
  14. * 通知进入比牌回合
  15. * 同时将手牌移除
  16. */
  17. public void EndRound() {
  18. EventListener.Instance.PostEvent(EventEnum.EVENT_ENTER_COMPAIRE_CARD_ROUND);
  19. EventListener.Instance.PostEvent(EventEnum.EVENT_CLEAR_CARDS);
  20. }
  21. }