123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <LangVersion>4</LangVersion>
- </PropertyGroup>
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>10.0.20506</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <RootNamespace>
- </RootNamespace>
- <ProjectGuid>{B77AB08B-7858-869F-D365-1534041FF9A5}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <AssemblyName>Assembly-CSharp</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <BaseDirectory>.</BaseDirectory>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>Temp\bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_2_15;UNITY_2018_2;UNITY_2018;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_PACKMAN;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_STANDALONE_OSX;PLATFORM_STANDALONE;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_SPATIALTRACKING;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoWarn>0169</NoWarn>
- <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>Temp\bin\Release\</OutputPath>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoWarn>0169</NoWarn>
- <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
- </PropertyGroup>
- <PropertyGroup>
- <NoConfig>true</NoConfig>
- <NoStdLib>true</NoStdLib>
- <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
- <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
- <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
- </PropertyGroup>
- <PropertyGroup>
- <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
- <UnityProjectType>Game:1</UnityProjectType>
- <UnityBuildTarget>StandaloneOSX:2</UnityBuildTarget>
- <UnityVersion>2018.2.15f1</UnityVersion>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="UnityEngine">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEditor.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Assets\Scripts\Assist\AssistConfig.cs" />
- <Compile Include="Assets\Scripts\Assist\AssistMethods.cs" />
- <Compile Include="Assets\Scripts\Base\Event\EventEnum.cs" />
- <Compile Include="Assets\Scripts\Base\Event\EventListener.cs" />
- <Compile Include="Assets\Scripts\Base\File\FileManager.cs" />
- <Compile Include="Assets\Scripts\Base\Singleton.cs" />
- <Compile Include="Assets\Scripts\Battle\BattleField.cs" />
- <Compile Include="Assets\Scripts\Battle\BattleFieldManager.cs" />
- <Compile Include="Assets\Scripts\Buff\Buff.cs" />
- <Compile Include="Assets\Scripts\Buff\BuffManager.cs" />
- <Compile Include="Assets\Scripts\ButtonManager.cs" />
- <Compile Include="Assets\Scripts\Card\AckCard.cs" />
- <Compile Include="Assets\Scripts\Card\Card.cs" />
- <Compile Include="Assets\Scripts\Card\CardAction.cs" />
- <Compile Include="Assets\Scripts\Card\CardManager.cs" />
- <Compile Include="Assets\Scripts\Card\DefCard.cs" />
- <Compile Include="Assets\Scripts\Card\SepCard.cs" />
- <Compile Include="Assets\Scripts\Role\Role.cs" />
- <Compile Include="Assets\Scripts\Role\RoleAttr.cs" />
- <Compile Include="Assets\Scripts\Role\RoleManager.cs" />
- <Compile Include="Assets\Scripts\ViewManager\BattleGround\CardPanelManager.cs" />
- <Compile Include="Assets\Scripts\ViewManager\BattleGround\OperatePanelManager.cs" />
- <Compile Include="Assets\Scripts\ViewManager\BattleGround\StatusBarManager.cs" />
- <Reference Include="UnityEditor.StandardEvents">
- <HintPath>/Users/liuhongmin/Desktop/Unity3D/MyCar/FarplaneSpire/Library/ScriptAssemblies/UnityEditor.StandardEvents.dll</HintPath>
- </Reference>
- <Reference Include="Unity.TextMeshPro.Editor">
- <HintPath>/Users/liuhongmin/Desktop/Unity3D/MyCar/FarplaneSpire/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
- </Reference>
- <Reference Include="Unity.PackageManagerUI.Editor">
- <HintPath>/Users/liuhongmin/Desktop/Unity3D/MyCar/FarplaneSpire/Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll</HintPath>
- </Reference>
- <Reference Include="Unity.TextMeshPro">
- <HintPath>/Users/liuhongmin/Desktop/Unity3D/MyCar/FarplaneSpire/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.AIModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ARModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.AnimationModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.AudioModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.BaselibModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.BaselibModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ClothModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.CloudWebServicesModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.CoreModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.DirectorModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.FacebookModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.FacebookModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.FileSystemHttpModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.GridModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.InputModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ParticlesLegacyModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.SpatialTrackingModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpatialTrackingModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.StreamingModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.StyleSheetsModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.TLSModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.TerrainModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.TilemapModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.TimelineModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TimelineModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UIModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UNETModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UmbraModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.VRModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.VideoModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.WindModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.XRModule">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
- </Reference>
- <Reference Include="Unity.Locator">
- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/Unity.Locator.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UI">
- <HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Timeline">
- <HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Networking">
- <HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.GoogleAudioSpatializer">
- <HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.HoloLens">
- <HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.SpatialTracking">
- <HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll</HintPath>
- </Reference>
- <Reference Include="LitJson">
- <HintPath>/Users/liuhongmin/Desktop/Unity3D/MyCar/FarplaneSpire/Assets/Plugin/LitJson.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Analytics">
- <HintPath>/Users/liuhongmin/Library/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.16/UnityEngine.Analytics.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.StandardEvents">
- <HintPath>/Users/liuhongmin/Library/Unity/cache/packages/packages.unity.com/com.unity.standardevents@1.0.13/UnityEngine.StandardEvents.dll</HintPath>
- </Reference>
- <Reference Include="mscorlib">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/mscorlib.dll</HintPath>
- </Reference>
- <Reference Include="System">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.dll</HintPath>
- </Reference>
- <Reference Include="System.Core">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Core.dll</HintPath>
- </Reference>
- <Reference Include="System.Runtime.Serialization">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll</HintPath>
- </Reference>
- <Reference Include="System.Xml">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.dll</HintPath>
- </Reference>
- <Reference Include="System.Xml.Linq">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll</HintPath>
- </Reference>
- <Reference Include="UnityScript">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll</HintPath>
- </Reference>
- <Reference Include="UnityScript.Lang">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll</HintPath>
- </Reference>
- <Reference Include="Boo.Lang">
- <HintPath>/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll</HintPath>
- </Reference>
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <Target Name="GenerateTargetFrameworkMonikerAttribute" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
|