using System; namespace FSEvent { public enum EventEnum { EVENT_BATTLE_READY_GAME = 0x0001001, EVENT_PLAYER_SHUFFLING_CARD = 0x0001002, // 玩家抽牌 EVENT_ENTER_COMPAIRE_CARD_ROUND = 0x0001003, // 进入敌方行动回合 EVENT_BATTLE_FIELD_ROUND_END = 0x0001004, // 回合结束 EVENT_CLEAR_CARDS = 0x0001005, // 清理手牌 EVENT_ENTER_PLAY_A_HAND_ROUND = 0x0001006, // 清理手牌 EVENT_ENTER_ENEMY_DEAL_ROUND = 0x0001007, // 进入敌人出牌的回合 EVENT_UPDATE_ROUND_TEXT = 0x0002003, // 更新回合文本 } }