using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MonsterInfo : MonoBehaviour { public static MonsterInfo instance; public Text timeText; // public Text EnemyName; // Use this for initialization void Awake () { instance = this; } // Update is called once per frame void Update () { } public void TimeUpdate(string msg) { timeText.text = "下一波敌人: " + msg; } }